
Lars Espeter
Game Technology Specialist, GDoutsourcingInteractive Media Development – From the Idea to the Application
Ground Floor, GSB Academic Conference Centre
09:00 - 10:00, Wed 30 Oct
Digital Leadership - How to keep companies prepared for the 4th Industrial Revolution
Ground Floor, GSB Academic Conference Centre
10:15 - 11:00, Thu 31 Oct
Game Changer – How Game Technology creates new opportunities for businesses worldwide
Blue Ribbon Room, The Commodore Hotel
12:00 - 13:00, Wed 30 Oct
About Lars Espeter
Lars Espeter developed and published his first game, Skullitaire, in 1993 as a Shareware title.
After that, his team and he worked on several projects and games for multiple companies in the game development, advertising and education industries. The projects included work in creating graphics, animate movie sequences, game design concepts, and entire games.
In 2000 the team around Lars started developing its own real-time 3D graphics engine and its first self-funded 3d action game ‘Bacteria’ which was released in 2001. Other casual and educational games like ‘Mathemagus’, which made it into the Top Ten games in the German Game Awards for casual games in 2006, followed using the same game engine.
During that time Lars also produced a series of early mobile games based on Universal movie licenses for a German developer and game concepts for several other German game developers.
In 2007 Lars was offered the opportunity to develop and run a three-year course in Game Design & Development for the German design academy, the Designschule Schwerin, and later parallel at its sister school, the Designschule Leipzig, from 2007 to 2014.
From 2013 until 2014 Lars developed the Game Graphics & Multimedia Entertainment Higher Certificate course for the Friends of Design Academy of Digital Arts in Cape Town.
The course is based on the fact that Game Technology will be a major part of all industries in the future and can and will be applied in many different ways – Game development being the most complex among those.
Since then Lars has developed a few small mobile games, AR applications, consulted the game course, corporates and has been a speaker on the topics of game technology for businesses, the future of game technology and the 4 th Industrial Revolution. He now connects European companies with South African developers and guides that process as a consultant and the man on the phone.
